[Mono-osx] Cocoa# customization
Thu, 21 Apr 2005 18:51:43 +0200
I'm not quite shure if I understand your question.
Cocoa# is mac only and will not help you in converting an existing=20
application to windows.
P=E5 21. apr. 2005 kl. 07.49 skrev Lloyd Dupont:
> I'm completely new to Cocoa# (but not to ObjectiveC, C# & Interop) and=20=
> wonder how it works.
> I will have to port some MacOSX application to WIndows.
> Here's is how we see it:
> the main data classes are in ObjectiveC and common to both OSes (using=20=
> GNUstep/MingW on Windows).
> Then I would like to use something like Cocoa#, but interfacing=20
> GNUStep FoundationKit and our ObjectiveC data classes to .NET (as=20
> smoothly as possibl: i.e. without, or with the less, human=20
> intervention possible).
> Then I will use this regular .NET classes in my .NET/Winform=20
> It's a bit tricky but the MacOSX application is already big and=20
> SO, here is my question again: roughly how does Cocoa# work? how could=20=
> I do that?
> (Yep, I'm going to investigate by myself very soon, but any help,=20
> pointers, links, etc.. would be welcome!)
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