[Mono-osx] Cocoa# customization
Thu, 21 Apr 2005 15:49:31 +1000
I'm completely new to Cocoa# (but not to ObjectiveC, C# & Interop) and
wonder how it works.
I will have to port some MacOSX application to WIndows.
Here's is how we see it:
the main data classes are in ObjectiveC and common to both OSes (using
GNUstep/MingW on Windows).
Then I would like to use something like Cocoa#, but interfacing GNUStep
FoundationKit and our ObjectiveC data classes to .NET (as smoothly as
possibl: i.e. without, or with the less, human intervention possible).
Then I will use this regular .NET classes in my .NET/Winform application.
It's a bit tricky but the MacOSX application is already big and evolving!
SO, here is my question again: roughly how does Cocoa# work? how could I do
(Yep, I'm going to investigate by myself very soon, but any help, pointers,
links, etc.. would be welcome!)