ollhak at gmail.com
Sun Jan 11 12:54:04 UTC 2015
Hi there! I'm looking for a way to run some C# code in a sandbox using Mono.
If it's relevant, I'm working on a game where I'd like to enable players
sharing mods containing scripts written in C#. The problem is that I
obviously can't let these scripts do any file operations, or just anything
else that can be harmful to a player's computer.
It's not too hard to set this up on Windows using AppDomains, but I'd like
to find a solution for Mac/Linux as well. I've dug around after information
on how to do this on Mono, but I'm not sure how up to date the documentation
about it is. As far as I've understood it, AppDomains are supported, but CAS
(required for actually sandboxing the code) is an experimental/dead branch
Is there any way to sandbox code in Mono? If not, are there any plans for
Thankful for any help.
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