[Mono-list] Mono for museum kiosks.

mrEmpty emptythetill at hotmail.com
Sat Sep 8 21:51:30 UTC 2012


I'll try to be brief.  I work for a charity, we produce a lot of software in
house using Flash and AS3.  I'm new, and my job is to transition the team
away from Flash to something else.  It's simply a case of not knowing where
Flash is going.

The kiosks are basic games, picture galleries, video players etc.  They have
a large amount of animation, will be going multi-touch, and need to run on
Windows and Linux.  I only found out about Mono today, and it looks
interesting.  I wonder if Mono and Monogame would be suitable for our needs?

We code on both Windows and Mac systems, so that's a consideration.  We'd
like to create a series of skin-able components, GUI components, WSDL web
service interfaces, socket servers etc.

Is Mono suitable for this?  Does it have any GPU acceleration, local file
system access?  Can we grab raw mouse position data to write gesture
systems?  Is anyone aware of anyone using Mono for kiosk type software?

That's a lot of questions, sorry.  Any help would be wonderful.  Thank you.

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