[Mono-list] - XslCompiledTransform.Load missing overloads
Danny
dgortonii at gmail.com
Thu Sep 24 11:41:44 EDT 2009
And, to chant the mantra: Patches are always welcome. (Not that I've
ever submitted any, but it begged to be said).
daniel wrote:
> Thats a shame.
>
> It appears from our testing that non compiled xslt is an order of
> magnitude slower then the compiled version. Which for our purposes is to
> slow.
>
> I see from the msdn documentation that loading by type was added in .net
> 2.0 SP1. So it wasn't in .net 2.0. Which explains why it is missing from
> mono 2.0
>
> Even if you can't make a compatible type loading method. Is it possible
> to make your own non compatible xslt compiler in order to get the speed
> boost. IE the point of XslCompiledTransform is to compile the xslt into
> MSIL, this will then execute much faster then a XSLT interpreter.
>
> I guess the question is how can you implement a class with 'Compiled' in
> the name using an interpreter. It's just plain misleading. If you can't
> make do a 'Compiled' transform then why pretend? XslCompiledTransform
> should be maked as not implemented/ throw a not implemented exception
> rather then pretend its a compiled transform when its actually an
> interpreter.
>
> As a user if I wanted an interpreted transform I would have used
> XslTransform. I would rather its was obvious that mono didn't have a
> compiled transform then that it appeared to all the world to have one
> but actually didn't.
>
> OK so imagine that mono had implemented StringBuilder using normal
> string concatenation. Sure it would correctly add strings together but
> it wouldn't do the thing that people use it for, That is to provide an
> faster more efficient method of adding strings together. Its the same
> with XslCompiledTransform. People use XslCompiledTransform because its
> faster, because its 'compiled'. That is its whole reason for it
> existing, thats the reason why Microsoft added it rather then just
> sticking with the existing XslTransform.
>
> If you had a XSLT Compiler you could have a fastest XSLT transformer in
> linux. Our testing to date puts the .net implementation of
> XslCompiledTransform significantly faster then any other method of
> performing XSLT transforms on windows. It would give mono bragging
> rights as well as provide a compelling reason for people doing xslt on
> linux to use mono.
>
> Thats my 2 cents worth.
>
> Sincerely,
> Daniel
>
> Atsushi Eno wrote:
>> NET XslCompiledTransform has horrible design choice that there is *no*
>> public API
>> exposed to make compiled XSLT implementable. There is no choice for us
>> to implement
>> it at least from public documentation. We won't support it beyond any
>> wrapper.
>>
>> (I feel almost no need to add this comment, but: loading stylesheet by
>> compiled type is
>> newer stuff than we have finished 2.0 API. Besides/anyways I don't
>> really care about tiny,
>> cosmetic, minor API missings like other API lands.)
>>
>> Atsushi Eno
>>
>> On 2009/09/24 14:50, Daniel Hughes wrote:
>>
>>> XslCompiledTransform.Load appears to only have 6 overloads where as
>>> .net has 8. The two missing overloads are for loading an already
>>> compiled transform from a type. These are the overloads I need. When I
>>> started investigating this I also recognized that the transform on
>>> mono appears to be a lot slow then it should be.....
>>>
>>> I have a horrible thought that XslCompiledTransfrom in mono is just a
>>> wrapper for XslTransfrom and so it not compiled at all... so none of
>>> the speed improvement are available.
>>>
>>> Please tell me this is not the case and that I am just doing something
>>> wrong. XslCompiledTransfrom is a .net 2.0 libary I had heard that mono
>>> had a complete implementation of .net 2.0.
>>>
>>> Cheers,
>>> Daniel Hughes
>>> ------------------------------------------------------------------------
>>>
>>> _______________________________________________
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>>>
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>
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