[Mono-list] Threading and IO problem

Damien DALY maitredede at gmail.com
Thu Mar 6 17:21:10 EST 2008


Hi,

>From my (bad) memroy, ThreadPool is implemented. There is only a small
difference between default number of thread pool.

By using ThreadPool, you can't have a direct pointer on the launched Thread,
so you will have to deal with other concurency management (Semaphore, mutex,
or other waithandle) to wait for all task to be completed.

I may be wrong, but reading lots of files at the same time, can the hard
drive support the required bandwith ?

Best regards,

Damien

2008/3/6, Engler, Eric <Eric.Engler at zcsterling.com>:
>
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>
> >I've made a small program to use all processors on a system to analyze
> >N text files. But when it's run on a 8 CPU PC, the CPU time stays
> around
> >70%-80% and the idle time between 20-30%.
>
>
> Your problem is that you need to ensure your threads get launched, and
> run, on each available processor. As you may have guessed, your best
> processor utilization will occur with 8 threads in execution on an 8-way
> box.
>
> In version 2.0 of the .NET Framework MS developed an elegant solution
> for this. Instead of creating your own threads, you can call
> ThreadPool.QueueUserWorkItem and pass it a delegate to a static
> function. This will take complete responsibility for allocating threads
> from the thread pool, and getting them executed on separate processors.
> Your overall CPU utilization will shoot up to 100.
>
> I don't know if this is implemented in Mono.
>
>
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