[Mono-list] Re: DirectX 9 <--> OpenGL

Francesco Delfino pluto@tipic.com
Wed, 30 Oct 2002 13:25:53 +0100


OpenGL is used also in Windows for great success games and is mapped (on
windows) directly on the hardware by harware vendors, so I think an OpenGL#
will be eventually portable.  (e.g. I think Quake uses OpenGL instead of
DirectX).

Regards,
   Francesco Delfino
   Tipic Inc.
   http://www.tipic.com
   e-mail & Jabber: pluto@tipic.com
   blog: http://www.tipic.com/blog/pluto@tipic.com

"Guenther Roith" <groith@tcrz.net> wrote in message
news:000b01c27ffa$c0aadd50$0200a8c0@roithw2k...
> Hi!
>
> Having no experience with 3D APIs and related things, I would like to
know,
> if it is possible to somehow wrap the DirectX 9 API to OpenGL?
>
> MS will include DirectX 9 C#-bindings in the 2.0 Framework, and mono will
> have OpenGL-bindings. DirectX is not only used for games, but also for
sound
> output, or advanced graphic applications, with 3D effects.
>
> Johannes
>
>
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