[Mono-list] OpenGL & SDL C# wrapper

Lloyd Dupont lloyd@galador.net
Fri, 03 Aug 2001 01:50:40 +0200


i am writting C# wrapper for OpenGL and SDL.
in C# because i found it's a nice language and for this 2 library
because they are needed in high performance & multiplatform graphics.
(i say, for SDL only people that C# is efficiently ported to free world
by Ximian, look at http://www.go-mono.com)

i have nearly imported all function of opengl and video & event function
of SDL (ok, i admit, no so much work with awk and sed, but i am also
slowly learning ANTLR to try to improve the process)

i have 2 very, very (very) tiny demo, but at last it show this work.
the first demo is OpenGL only as SDL don't go well in my native window
control hierarchy.

you could download C# code at:
http://www.galador.net/DirectMedia/dm.tgz

(you would also need SDL.dll & SDL_image.dll for test2, you could find
at http://www.libsdl.org)

the demo are so fin that i am ashamed, but it is a good starting point
and i will be glad to have return...
BTW i go on vacation for 4 days, so i couldn't answer any mail before...