[Mono-dev] Update strangeness
Neale Ferguson
neale at sinenomine.net
Thu Jul 30 10:46:33 UTC 2015
9ffebc9d4e13bebe456b05fad1fd85e4f3c7f0d2 (May 12) introduced this piece of
code:
- else
- start = get_delegate_invoke_impl (TRUE, 0, NULL,
FALSE);
+ } else
+ MonoTrampInfo *info;
+ start = get_delegate_invoke_impl (&info, TRUE, 0,
FALSE);
+ mono_tramp_info_register (info);
+ }
I have no idea how it's been being built cleanly ever since. I am adding
the '{' and will commit shortly, but I am puzzled.
I'm also seeing these failures during make check for the first time:
Checking unintended native code changes in objects.exe without AOT
23c23
< Method Tests:.cctor () (code length 202) [objects.exe]
---
> Method Tests:.cctor () (code length 196) [objects.exe]
40c40
< Method Tests:int_to_r4_inner (int) (code length 142) [objects.exe]
—
Other than that the other tests are passing except for
delegate-async-exit.exe which is segving in
major_copy_or_mark_object_no_evacuation during System.Environment.Exit
processing.
The reason I am raising these issues to the list is that I note there has
been a bit of reverting/reapplying that seem to have affected architecture
dependent code.
Neale
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