[Mono-dev] Random deadlocks when spawning via new Process

Rodrigo Kumpera kumpera at gmail.com
Sat Aug 10 17:22:15 UTC 2013


Can you produce a test case that shows this hang? This it will be much
easier for the moonteam to debug and fix it.

On Saturday, August 10, 2013, gerber.matthew wrote:

> greenboxal wrote
> > Hi,
> >
> > That isn't the Process class code, on the frame #3 you can see that the
> > thread received a signal, that is SGen trying to stop the world to
> perform
> > collection.
> > Maybe the deadlock is related to the GC itself as you can be putting it
> at
> > pressure by spawning many process.
>
> Jonathan,
>
> Thanks for the response. Any ideas about how I might prevent the deadlocks?
>
> Matt
>
>
>
>
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