[Mono-dev] Random deadlocks when spawning via new Process

gerber.matthew gerber.matthew at gmail.com
Sat Aug 10 06:33:28 UTC 2013

greenboxal wrote
> Hi,
> That isn't the Process class code, on the frame #3 you can see that the
> thread received a signal, that is SGen trying to stop the world to perform
> collection.
> Maybe the deadlock is related to the GC itself as you can be putting it at
> pressure by spawning many process.


Thanks for the response. Any ideas about how I might prevent the deadlocks?


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