[Mono-dev] Did anyone use SocketAsyncArgs in production?
dynamicgl at gmail.com
Sun May 1 06:46:03 EDT 2011
currently i am planning to migrate my tcp server from win32 to linux.
However one of my piece of codes did fail with Mono 2.10 but works fine with
this piece of code is somehow like
SocketAsyncArgs arg = new SocketAsyncArgs()
after a while..
when working with mono, an exception was raised, and with .net, there is no
I want to know how SocketAsyncArgs is different from .net? Is it ready for
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