[Mono-dev] Mono Winforms on Mac

Stifu stifu at free.fr
Thu Nov 11 04:53:53 EST 2010


Sucks to hear about your misfortune, especially since you were dedicated
enough to fix Mono bugs all for your previous job. :(
I wish you all the best.


Ralph Leckett wrote:
> 
> My apologies but I am currently occupied with the matter of finding a job.
> My changes are there and they do fix quite a number of problems with
> Mac Mono Winforms.
> Do with them as you will.
> 
> Ralph
> 
> 
> On 11/10/10, Miguel de Icaza <miguel at novell.com> wrote:
>> Hello Ralph,
>>
>>     I wanted to follow up to see if you had a chance of providing us a
>> roadmap of the changes that you did for Winforms.   As I mentioned on my
>> post with the cleaned up patch, there are some bits that are not
>> controversial, but still need to be reviewed and others that are hard to
>> see
>> what the changes was supposed to do.
>>
>>     Perhaps you could review the cleaned up patch that I sent and send us
>> patches/changes in individual pieces with the functionality isolated for
>> review and merging?
>>
>> Miguel
>>
>> On Sat, Oct 30, 2010 at 3:10 PM, Ralph Leckett <rleckett at gmail.com>
>> wrote:
>>
>>> Does the Mono Project have it's own format utility? It would be nice
>>> to make all the code consistent no matter what that format is.
>>>
>>> On 10/30/10, Miguel de Icaza <miguel at novell.com> wrote:
>>> > Hello Ralph,
>>> >
>>> >     Have you given any consideration to providing a roadmap to your
>>> changes
>>> > so that they can be individually reviewed?
>>> >
>>> >     Since you reformatted the source code, it is not possible to apply
>>> the
>>> > patches directly, we still have to apply every change by hand and it
>>> would
>>> > be useful to have the different patches and changes reviewed
>>> independently.
>>> >
>>> > Miguel
>>> >
>>> > On Sat, Oct 30, 2010 at 10:34 AM, Ralph Leckett <rleckett at gmail.com>
>>> wrote:
>>> >
>>> >> Attached is another set of updates for Mac Mono Winforms. My .net
>>> >> applications now work quite nicely with my changes to Mono.
>>> >>
>>> >> NativeWindow has been simplified to using Hwnd to provide the
>>> >> Handle-Window lookup. I have found that storing handles in Hashtable
>>> >> sometimes results in the handle being lost with the result being
>>> >> zombie windows. Replacing Hashtable with a linked list solved the
>>> >> problem. Placing the most recently used link at the head of the
>>> linked
>>> >> list maintains efficiency.
>>> >>
>>> >> MS Windows places paint events at the lowest priority with all other
>>> >> events preempting WM_PAINT. A separate queue (linked list in my case)
>>> >> for paint events is required for Mono to duplicate this effect.
>>> >>
>>> >> I find the exposure of method variables to outside objects without
>>> >> using properties to be one of the poorer coding practices used in
>>> >> Mono. Apart from that, I found Mono to be quite well written and a
>>> >> pleasure to work on.
>>> >>
>>> >> Ralph
>>> >>
>>> >> On 10/20/10, Ralph Leckett <rleckett at gmail.com> wrote:
>>> >> > The namespaces in the code caused compile errors in one of my test
>>> >> > environments so I had to remove them.
>>> >> >
>>> >> > Attached is an update to my updates to fix this problem:
>>> >> > https://bugzilla.novell.com/show_bug.cgi?id=438281
>>> >> >
>>> >> > Ralph
>>> >> >
>>> >> > On 10/19/10, Miguel de Icaza <miguel at novell.com> wrote:
>>> >> >> Hello,
>>> >> >>
>>> >> >>     I have created a diff file from the formatted sources that
>>> removes
>>> >> >> some of the other automatic changes that probably came out of some
>>> >> >> refactoring tool.   The patch itself can not be used directly
>>> >> >> against
>>> >> >> Mono's source code since it is still a diff from formatted to
>>> >> >> formatted,
>>> >> >> not from Mono to formatted.    This means that we are going to
>>> have
>>> to
>>> >> >> apply every patch by hand.
>>> >> >>
>>> >> >>     I personally like the changes that were made by the tool, like
>>> >> >> dropping the gratuitous overuse of namespaces in the
>>> >> >> Managed.Winforms
>>> >> >> code, and would love to plug those changes back in the future.
>>> >> >>
>>> >> >>     In terms of how to get the changes merged, ideally, Ralph
>>> could
>>> >> >> review the attached file and provide a roadmap of what each of the
>>> >> >> changes do.   There are some that I suspect wont be controversial,
>>> for
>>> >> >> example:
>>> >> >>
>>> >> >>      * There is a refactoring of the Clipboard code, this seems
>>> >> >>        straightforward, but it still needs a review.
>>> >> >>
>>> >> >>      * Some look like simple bug fixes, but it would be good to
>>> >> >>        know what were they fixing (for example the ListView.cs
>>> >> >>        changes).
>>> >> >>
>>> >> >>     There are other pieces that look like they went through a lot
>>> of
>>> >> >> work, and a more detailed explanation of the changes would be
>>> >> >> useful,
>>> >> >> in
>>> >> >> this group, I would include:
>>> >> >>
>>> >> >>      * Hwnd.cs
>>> >> >>
>>> >> >>      * XplatUICarbon.cs
>>> >> >>
>>> >> >>     There are some that probably we can skip, like the
>>> >> >> System.Drawing
>>> >> >> tracing facility.
>>> >> >>
>>> >> >>      The cleaned up patch is here:
>>> >> >>
>>> >> >>      http://tirania.org/tmp/changes.gz
>>> >> >>
>>> >> >>      This is the diffstat.  aNot sure how to deal with this,
>>> perhaps
>>> >> >> with a Google doc, where we can use colors to flag what is applied
>>> and
>>> >> >> what not?   Or perhaps we remove parts of the patch when we have
>>> >> >> manually applied that bit?
>>> >> >>
>>> >> > <snip>
>>> >> >
>>> >>
>>> >
>>>
>>
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