[Mono-dev] What is best environment for building mono-2.8.1 for Windows?

Stifu stifu at free.fr
Fri Dec 24 05:22:27 EST 2010


Note that you don't need to fully compile Mono in order to contribute. You
could just build a single assembly, and replace DLLs of your Mono
installation to check out your changes. That's what I do for Windows.Forms,
which I build from my IDE (I just had to fix the csproj so that it builds).


J.P. wrote:
> 
> Also I use mainly windows programming. If I can compile mono and mono
> class
> in visualstudio, I think I can help mono team. Because I can find some
> bugs
> and can fix them. (but can't compile and test. So I tried compiling on
> windows several times. but it was failed.)
> 
> I use mono, daily on my windows and linux servers. If I can fix bug or
> problems for myself, I can use mono widely in my company, in thousands
> server. For the first, I need to success compile mono on my windows
> workstation without cygwin.
> 
> Next year, I will challenge again :-)
> 
> Thank you, mono team.
> 
> 2010/12/21 greenaj <greenaj at cox.net>
> 
>>
>> Hello, I am relatively new to mono.  I am trying to build it for Windows
>> to
>> run in under WinPE.  The more stripped down the better.
>>
>> I download mono-2.8.1.tar.bz2 and tried to build in Windows 7 under
>> Cygwin.
>> No luck;  weird sharing violation errors.
>>
>> I have successfully built the code cross compiling in a SUSE 11.3 virtual
>> environment.  The tools seem to be a lot nicer than Cygwin.  However,
>> keeping my prejudices aside, I would like to know in general how the Mono
>> Team builds mono for its Windows release.  Do they use Cygwin on Windows
>> or
>> cross compile on some flavor of Linux?
>>
>>
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> 
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