[Mono-dev] Building Mono Develop on OS X

jonas echterhoff jonas at unity3d.com
Fri May 15 14:34:58 EDT 2009

When I just try ./configure --profile=mac after installing the  
framework, I get:

./configure: line 2697: syntax error near unexpected token  
./configure: line 2697:  
$MONO_REQUIRED_VERSION, has_mono=true, has_mono=false)'

When I use --prefix to specifiy my mono installation I build from svn  
(which I ultimately want, since that's the only place where I have my  
debugger code), I get further then that, but then I'm missing all the  
requirements (need to build mono-addins, which requires GTK#, which  
requires pango, etc...)


On May 15, 2009, at 8:17 PM, Miguel de Icaza wrote:

> Hello Jonas,
>> I want to try to get the mono debugger integration work with Mono-
>> Develop on Mac OS X. Now I'm stuck trying to build mono-develop from
>> svn, because of all the involved dependencies. What is the easiest  
>> way
>> to get bootstrapped with this? Is there a package manager which can
>> install the requirements for me? Or something which gives me the  
>> whole
>> package? When I install the mono framework, that has most or all of
>> what is needed, any way to compile against that?
> That should have everything you need.   I know that this is all I  
> had myself.
> Could you paste the error messages that you are getting?
> Miguel.

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