[Mono-dev] Moving *.Design to package "mono-design"
Ivan Zlatev
contact at i-nz.net
Sun Aug 9 17:55:40 EDT 2009
On Sun, Aug 9, 2009 at 9:38 PM, Andreas Nahr
<ClassDevelopment at a-softtech.com> wrote:
>
> > Unfortunately that leaves you with no option of avoiding aspnet pulling
> > winforms through System.Design. :(
>
> > And unfortunately, there seems to be no good way to split up the
> > mono-web (ASP.NET) package, as the System.Web assembly seems to have
> > quite a few responsibilities.
>
> Well all the Designer Stuff in the *Design assemblies is dynamically binding
> at runtime.
> So from a purely technical point of view there is no problem in not shipping
> the System.Design.dll or something like that with an application that uses
> anything from System.Web.
> Everything will work as long as you are not using any of the Design stuff
> (or using anything that uses the Design stuff). In fact it *should* even
> "work" when using the Design stuff, it just won't work the same way as
> originally expected.
> Afaik currently most of the Web stuff in System.Design is only stubbed out
> anyways, so the difference between shipping it or not should (in most cases)
> be minimal for *web* applications.
>
Nevertheless if mono-web does not include System.Design then it
basically beaks MS.NET compatibility. Because then the user will have
to know "Oh wait. There is mono-designtime I also have to install".
And the worse is that those problems will be very very difficult to
track down (missing dynamic dependency).
So instead of breaking the out of the box experience so to speak, what
about creating a mono-web-lite package without the
System.Design/winforms dependency (= don't install System.Design)?
That way apps that don't have any direct or indirect deps on
System.Design (e.g. Tomboy) can put a dependency on mono-web-lite
instead of on mono-web. An idea I just had.
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