[Mono-dev] What is the state of mono interpreter ?

Aras Pranckevicius aras at unity3d.com
Sat Sep 27 01:56:48 EDT 2008

> Whatever you might be thinking I can't see why not using mono JIT would be
> desirable.

On some platforms you can't generate _any_ executable code at runtime.
So there one needs either the interpreter, or full AOT. Some platform
examples: iPhone, Xbox360, (maybe) PS3.

Aras Pranckevičius
work: http://unity3d.com
home: http://aras-p.info

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