[Mono-dev] Building my own binaries

Ockert olabuschagne at growthpathanalytics.com
Mon Jun 9 17:59:17 EDT 2008

Geoff Norton-2 wrote:
> Ockert,
> On Mon, 2008-06-09 at 14:00 -0700, Ockert wrote:
>> I have an application that needs to run on Mac OSX that will be
>> deployed to thousands of Macs in schools. The application is a .Net
>> application and I would love to run it under Mono. I have to make a
>> decision on whether Mono is suitable and stable enough within two
>> weeks. The current released version of the Mono does not meet the
>> minimum criteria. (The textbox does not accept keyboard input on a PPC
>> Mac) I have logged bugs which I have been told is fixed but not
>> implemented in the current binaries. I have search the forums for
>> hours, I have asked for help to configure a build environment where I
>> can build my own binaries on the latest codebase but have not received
>> any response in 5 days. If I cannot get a way to test the fixed bugs
>> within the next week, I will have to find another way to deploy my
>> application on the Mac. I would really appreciate some help on this!
> Building your own mono for the mac is slightly involved.  For
> development / testing I would suggest bootstrapping from macports (to
> get glib and friends), then you should be able to compile mono from SVN
> without too much fuss.  GDI+ however requires a little more fiddling, as
> you need to have X11 installed and set some additional environment
> variables to have everything detected.  I know there was some discussion
> about us packaging weeklies or some other duration between releases.
> Wade any input on this?
> -g
> Excuse my ignorance for I'm new to this world of open source development.
> I have both a PPC Mac and an Intel Mac to my disposal. I have X11
> installed on both. What else do I need? What does “bootstrapping from
> macports” means?  I have found find glib on macports which one should I
> get? What else should I get? Is there a document or other resource I could
> read to “bootstrap” me into the open source world?
> Ockert
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