[Mono-dev] [MonoDevelop] Some questions about the debugger/debugger add-in
Lluis Sanchez Gual
lluis at novell.com
Wed Jul 16 09:00:41 EDT 2008
El dt 15 de 07 de 2008 a les 17:34 -0700, en/na Casey Marshall va
> I've been tracking the SVN sources of mono and MonoDevelop, and I'm
> especially interested in the debugger support in MonoDevelop, and had
> some questions about it:
> It's clearly still in development, but what are the plans and timeline?
The plan is to release it with MonoDevelop 2.0 around the end of the
year. Several alpha and beta releases will be available in the following
> Some of the views that exist now are pretty neat, but what about things
> like, say, visually inspecting variables while debugging,
You can already do that.
> or other
> features otherwise hidden in the GUI version? Is there some kind of TODO
> list, or some obvious things that need to be implemented? I'm
> specifically interested in things that I could pick up and start working
> on, fwiw.
The debugger integration is being done by me and by Alfonso Santos (GSOC
student). Right now, no additional help is needed in this area.
> Adding breakpoints to files in assemblies other than the main assembly
> doesn't work, e.g., if a solution contains a support library foo.dll for
> bar.exe, and I try adding a breakpoint to a file in foo.dll, the
> debugger can't resolve that file, apparently because foo.dll isn't
> loaded at that point.
That's not supported yet, but planned.
> Starting up a program under the debugger takes a fairly long time, and
> there's no feedback that things are happening during this process.
How much is "fairly long time"? It takes like 2 seconds here. This is
normal, although it can be improved.
> What key is "L1"? It's bound to the step commands, but I have no idea
> what key that corresponds to.
F11, Michael explained the problem with it. We have to fix that.
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