[Mono-dev] Porting to OpenMoko
R. Tyler Ballance
tyler at slide.com
Wed Jul 18 05:19:48 EDT 2007
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>>
>> Since we are not hardware hackers, we will only be getting the
>> basic
>> model, which is branded as "Application Developer Platform" and is
>> 150
>> dollars cheaper too.
I ordered my 'Basic' yesterday, and am anxiously awaiting it's
arrival. In the meantime I'd like to get started with setting up a
development that requires as little actual testing on the device as
possible, i.e. using it as a last sanity check once something works
virtualized (or if something doesn't, make sure it at least works in
OpenMoko on the device)
Have any of you gotten a QEMU or Xoo-based OM environment setup to
cross-compile for ARM? If so, any caveats (especially on Feisty
Fawn)? I'm currently fighting Qemu's refusal to accept SDL on the
system, so past that, tips on building OpenMoko QEMU images would be
especially helpful (or posting the images themselves!)
I'll admit my laziness here, but I'd prefer not to fight up the same
hill if one of you has :) The faster we can get Mono working on the
device, the faster I can get a groovy Sansa-like interface working ;)
Cheers
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