[Mono-dev] Creating fewer objects (Sys.Xml, Sys.Web)

Atsushi Eno atsushi at ximian.com
Mon Mar 27 22:44:17 EST 2006


Actually I'm changing my mind to add cache string in XmlNameEntry
since it does not hit significant performance problem, while
depending on user code it could result in significant speed difference:

using System;
using System.Xml;

public class Test
{
         public static void Main (string [] args)
         {
                 XmlDocument doc = new XmlDocument ();
                 doc.Load (args [0]);
                 int loop = args.Length > 1 ? int.Parse (args [1]) : 100;
                 for (int i = 0; i < loop; i++)
                         PeekName (doc);
         }

         static void PeekName (XmlNode n)
         {
                 if (n.Name == null)
                         return;
                 for (XmlNode c = n.FirstChild; c != null;
                      c = c.NextSibling)
                         PeekName (c);
                 if (n.Attributes == null)
                         return;
                 foreach (XmlAttribute a in n.Attributes)
                         PeekName (a);
         }
}

(Run with such XML that has prefixed names, such as xsl stylesheet.)

Yours:

Total memory allocated: 6397 KB

real    0m9.935s
user    0m0.050s
sys     0m0.060s

My previous one:

Total memory allocated: 6394 KB

real    0m10.856s
user    0m0.070s
sys     0m0.030s

Mine now:

Total memory allocated: 6394 KB

real    0m10.045s
user    0m0.080s
sys     0m0.040s

Now it is checked in svn.

Atsushi Eno

Joshua Tauberer wrote:
> Atsushi Eno wrote:
>> Joshua Tauberer wrote:
>>> (My patch was cooler!)
>> Well, I have to say, it was beyond my expectation for me ;-)
>> On which part was your patch cooler? I don't think
>> specific-implementation-dependent code (internal AddQName) is good,
>> and more importantly, after your code future hackers would feel
>> reluctant to improve NameTable since your patch adds extra one
>> to care.
> 
> Ok, ok, you win. :)
> 




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