[Mono-dev] [PATCH] Tree mover, again

Massimiliano Mantione massi at ximian.com
Mon Mar 13 10:03:38 EST 2006

This version of the patch is cleaner, and finally shows some
[1] no common benchmark gets worse, and
[2] code heavily using accessors gets faster.

As an example of [2], I wrote a simple numeric benchmark, a
sort of particle simulator, which you can find here:

It "should" simulate the behavior of an elastic tissue, but
I never cared about its physical correctness... I just wrote
it putting accessors everywhere, which is not typical of
numeric benchmarks but should be common practice in object
oriented code.
On this benchmark treeprop gives a 25% speedup *alone* (not
counting the benefits of inline and deadce).


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