[Mono-dev] NullReferenceException thrown inside catch

Aras Pranckevicius aras at otee.dk
Fri Aug 25 11:06:42 EDT 2006

> The runtime actually installs a handler, but the handler
> doesn't work as expected.

Yes it does install SEH handler, and IIRC it worked as well. And we
were loading mono dll from our own dll.

Not remember exactly though: in our case, we needed it to work
differently (we need the win32 exception pointers propagated all the
way down to our exception callback) so we modified SEH related code in
mono a bit.

Aras Pranckevicius
Graphics programmer at unity3d.com

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