[Mono-dev] SWF, gtk#, OSX, Linux, Win32, GUI's thougths?
CODY RUSSELL
cody at jhu.edu
Tue Nov 22 16:15:17 EST 2005
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I think OSX support for GTK just went into cvs recently.
----- Original Message -----
From: ted leslie <tleslie at tcn.net>
Date: Tuesday, November 22, 2005 3:04 pm
Subject: [Mono-dev] SWF, gtk#, OSX, Linux, Win32, GUI's thougths?
>
> I would just like to get some thoughts and clarifications about a
> few things.
>
> 1) It says SWF at end of month.. and then months of testing.. when
> will it likely debut in the
> standard distribution (dowload page) , and not be a cvs only?
>
> 2) It is mentioned how SWF will work on Win32, OSX and linux, is it
> possible that the release that
> has SWF will "for sure" have SWF working on all three
> Win32/Linux/OSX, with OSX not needing X11
> support .. or may it be the case that it could come out, at fisrt,
> not supporting OSX?
>
> 3) No IP flames intended here (just assume there might be an issue)
> ...
> Having been around Mono now for 2+ years, I have seen much written
> about the licensing and IP issues. Let just assume for this
> question that there is a possibly a MS
> IP "issue" that could come along for SWF in the future. I would
> really rather use GTK#
> for win32/linux/OSX x-platform dev. (call it personal choice) but
> as we know gtk# for
> native OSX (no X11 deps.) is no where is sight. So this (above)
> got me thinking -
> We know a certain portion of people on/in the Mono project are MS
> people (which is great,
> Mono needs that), and the MS people are of course going to want
> SWF for their GUI a lot of
> the time? But is it not true that many others would want gtk#? and
> in fact from what I see
> in the demo pages, gtk# IS very popular. So I find it odd that
> gtk# support for native
> OSX is still perhaps completely out of sight, yet we could be
> close to having SWF for
> native OSX now? and there are possibly some IP issue with SWF on
> linux/OSX. So the end
> result of my thinking is .. is there not a disproportionate amount
> of time being spent
> on SWF on native OSX than gtk# on native OSX? maybe the answer is -
> that i am one
> of about 5 people that care about using gtk# on native OSX :(
> Or perhaps SWF for native OSX came very easy? and gtk# for native
> OSX is very hard to implement?
>
> -tl
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> Mono-devel-list at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-devel-list
>
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