[Mono-devel-list] to draw or not to draw
Alain.ROUGE at enac.fr
Wed Feb 18 09:35:55 EST 2004
SWF is not stable and is broken under Mono.
again you've got to wait got for a couple of month to have a working SWF
That's said SWF throught wine is not really robust, gtk# is more robust
but gdk is very weak for drawing.
SD is usable but you've to render to a bitmap.
So it is impossible to write a real world application with complicated
graphics under Mono. for the moment.
It 's seems that few people are interested in drawing in the mono galaxy.
I don't understand why Novell/Ximian/Suse don't hire a team of developpers
to work on wine, gdiplus, SD, SWF.
That's a strategic area for me. not for miguel. :-(
wxWindows is not a native widget set. so not a good solution for me.
Perhaps you should use gkt# and write a decent layer on the top of gdk# to
handle drawing in the spirit of SD.
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