[Mono-bugs] [Bug 321541] Application.Idle called once per thread instead of 1 time only

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Wed May 30 00:25:57 UTC 2012



Robert Wilkens <robwilkens at gmail.com> changed:

           What    |Removed                     |Added
                 CC|                            |robwilkens at gmail.com

--- Comment #4 from Robert Wilkens <robwilkens at gmail.com> 2012-05-30 00:25:55 UTC ---
I can't find the web page where i read this, but essentially:  This is
happening because the source application has _two_ Application.Run() calls - -
once per thread.  Application.Run() is what pulls stuff off the event queue. 
There is one event queue per application, from what i understand.  The second
thread should not call Application.Run(), it should do what it needs to do,
then terminate.

I don't believe, at least related to this bug report, and relating only to what
hasn't already been fixed, there is anything wrong with mono as of May 2012.

Can someone close this?

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