[Mono-bugs] [Bug 691423] Socket.Available == 1 when socket.Receive return 0

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed May 4 02:37:01 EDT 2011


https://bugzilla.novell.com/show_bug.cgi?id=691423

https://bugzilla.novell.com/show_bug.cgi?id=691423#c3


--- Comment #3 from Gonzalo Paniagua Javier <gonzalo at novell.com> 2011-05-04 06:37:00 UTC ---
It is not a C# thing, it is the TCP behavior. See also
http://stackoverflow.com/questions/5868893/why-socket-reads-0-bytes-when-more-was-available

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