[Mono-bugs] [Bug 652181] TCP sockets code doesn't work in mono

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Thu Nov 11 13:56:11 EST 2010


https://bugzilla.novell.com/show_bug.cgi?id=652181

https://bugzilla.novell.com/show_bug.cgi?id=652181#c6


--- Comment #6 from Gonzalo Paniagua Javier <gonzalo at novell.com> 2010-11-11 18:56:10 UTC ---
The problem seems to be related to IPv6.

The server code creates the socket with InterNetworkV6 address family (which
fails with Mono on windows, I have to find out why) and then calls Bind() with
the an IPEndPoint created based on the first IPAddress (which might not be an
IPv6 address, this is why it fails on linux) returned from Dns.GetHostEntry()
for localhost.

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