[Mono-bugs] [Bug 424002] Drawing offsets, AA, Stroke/Fill does not exactly match MS GDI+

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Fri Jan 29 14:27:56 EST 2010


http://bugzilla.novell.com/show_bug.cgi?id=424002

http://bugzilla.novell.com/show_bug.cgi?id=424002#c5


David Glick <dglick at dracorp.com> changed:

           What    |Removed                     |Added
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                 CC|                            |dglick at dracorp.com

--- Comment #5 from David Glick <dglick at dracorp.com> 2010-01-29 19:27:55 UTC ---
Has there been any progress on this bug? I've discovered a case where it causes
some pretty severe problems. If you render text to a GraphicsPath using
AddString with antialiasing, when you go to render the text using FillPath the
semi-transparent pixels all become solid and the outline kicks in. This has the
effect of making the text impossible to read.

This approach (using a GraphicsPath to draw text instead of a straight up
DrawString call) is used a lot for creating text effects like outlines.
Specifically, we're porting a GIS framework and can't get acceptable results
for the labels on the map because of this issue.

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