[Mono-bugs] [Bug 492299] Graphics.Clear(Color) doesn't work on clipped Graphics
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Mon Jan 11 04:11:10 EST 2010
http://bugzilla.novell.com/show_bug.cgi?id=492299
http://bugzilla.novell.com/show_bug.cgi?id=492299#c4
Thomas Goldstein <stifu at free.fr> changed:
What |Removed |Added
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Attachment #335800|0 |1
is obsolete| |
--- Comment #4 from Thomas Goldstein <stifu at free.fr> 2010-01-11 09:11:08 UTC ---
Created an attachment (id=335838)
--> (http://bugzilla.novell.com/attachment.cgi?id=335838)
Unit tests
Just a little update to the unit tests.
I originally defined the clip rectangle this way:
this.area = new Rectangle(10, 10, 20, 20);
But on a second thought, that's not so good. If the implementation was buggy
and mixed X with Y, or Width with Height, the tests would still pass as I gave
them the same values.
Let's do something like this instead:
this.area = new Rectangle(5, 9, 28, 17);
To make the tests catch more potential errors.
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