[Mono-bugs] [Bug 520437] using == operator when comparing too difference refs to the same native COM object returns false .NET difference
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bugzilla_noreply at novell.com
Thu Jul 9 16:16:10 EDT 2009
http://bugzilla.novell.com/show_bug.cgi?id=520437
User robertj at gmx.net added comment
http://bugzilla.novell.com/show_bug.cgi?id=520437#c1
Robert Jordan <robertj at gmx.net> changed:
What |Removed |Added
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CC| |robertj at gmx.net
--- Comment #1 from Robert Jordan <robertj at gmx.net> 2009-07-09 14:16:09 MDT ---
I've ran this test with mono under Windows and both COM objects are equal
(reference wise):
using System;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
class Test
{
[DllImport("ole32")]
static extern int GetRunningObjectTable(int reserved,
[MarshalAs(UnmanagedType.Interface)]out IRunningObjectTable rt);
static void Main ()
{
IRunningObjectTable rt1, rt2;
Console.WriteLine (GetRunningObjectTable (0, out rt1));
Console.WriteLine (GetRunningObjectTable (0, out rt2));
Console.WriteLine ("==: {0}", rt1 == rt2);
Console.WriteLine ("Equals: {0}", rt2.Equals (rt1));
Console.WriteLine ("ReferenceEquals: {0}", object.ReferenceEquals (rt1,
rt2));
}
}
Please show the code of LgWritingSystemFactoryClass.Create(), preferably a
complete test case.
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