[Mono-bugs] [Bug 78725][Nor] Changed - System.Windows.Forms.KeyUp fires if you hold down a key.
bugzilla-daemon at bugzilla.ximian.com
bugzilla-daemon at bugzilla.ximian.com
Mon Jul 3 23:27:51 EDT 2006
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Changed by jackson at ximian.com.
http://bugzilla.ximian.com/show_bug.cgi?id=78725
--- shadow/78725 2006-06-28 20:39:36.000000000 -0400
+++ shadow/78725.tmp.11581 2006-07-03 23:27:51.000000000 -0400
@@ -1,17 +1,17 @@
Bug#: 78725
Product: Mono: Class Libraries
Version: 1.1
-OS:
+OS: unknown
OS Details: Slackware 10.1, Kernel 2.6, en, Mono 1.1.13.8
Status: NEW
Resolution:
Severity: Unknown
-Priority: Minor
+Priority: Normal
Component: Windows.Forms
-AssignedTo: peter at novonyx.com
+AssignedTo: jackson at ximian.com
ReportedBy: adrien at adriencomix.com
QAContact: mono-bugs at ximian.com
TargetMilestone: ---
URL:
Cc:
Summary: System.Windows.Forms.KeyUp fires if you hold down a key.
@@ -38,6 +38,14 @@
Additional Information:
I've done this on Windows in .NET to handle input for games. I used keyup
events to judge whether to accept input from a particular key. When keydown
events were recieved a key was flagged to be used. The key's input couldn't
be used until the KeyUp event for that key was fired. On Mono I can't do
this, so I can't develop games the same way.
+
+------- Additional Comments From jackson at ximian.com 2006-07-03 23:27 -------
+The issue seems to be that X11 is generating KeyPress/KeyRelease
+events while the key is down. I am not sure why.
+
+What distro are you using?
+
+
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