[Mono-bugs] [Bug 71034][Wis] New - On high resolution displays, the size in pixels of fonts and controls should scale up

bugzilla-daemon@bugzilla.ximian.com bugzilla-daemon@bugzilla.ximian.com
Wed, 5 Jan 2005 17:52:32 -0500 (EST)


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Changed by ove@nipen.no.

http://bugzilla.ximian.com/show_bug.cgi?id=71034

--- shadow/71034	2005-01-05 17:52:31.000000000 -0500
+++ shadow/71034.tmp.9882	2005-01-05 17:52:31.000000000 -0500
@@ -0,0 +1,39 @@
+Bug#: 71034
+Product: Mono: Class Libraries
+Version: unspecified
+OS: All
+OS Details: 
+Status: NEW   
+Resolution: 
+Severity: 
+Priority: Wishlist
+Component: Windows.Forms
+AssignedTo: mono-bugs@ximian.com                            
+ReportedBy: ove@nipen.no               
+QAContact: mono-bugs@ximian.com
+TargetMilestone: ---
+URL: 
+Cc: 
+Summary: On high resolution displays, the size in pixels of fonts and controls should scale up
+
+Please fill in this template when reporting a bug, unless you know what you 
+are doing.
+Description of Problem:
+An control measuring 100x100 pixels on a 96 dpi display should measure 
+125x125 pixels on a 120 dpi display to make it look equally large.
+
+Steps to reproduce the problem:
+1. Create a control on a 96 dpi display, setting the size to 100x100 pixels
+2. Compile and run on a 120 dpi display.
+
+
+Actual Results:
+The control is still 100x100 pixels on the 120 dpi display
+
+Expected Results:
+The control should have been 125x125 pixels large.
+
+Additional Information:
+Fonts should also scale. 12pt fonts on 96 dpi should measure 12/72 in * 96 
+pixels/in = 16 pixels. On 120 dpi displays, they should measure 20 pixels. 
+This may be a System.Drawing issue, though.