[Moonlight-list] Moonlight as a primary Mono GUI (+ about rendering engine)
StApostol
stapostol at gmail.com
Sun Jul 12 07:20:07 EDT 2009
For the record, Moonlight is developed in unmanaged code.
That said, I haven't been able to find any reference to Tao.OpenGl in
agg-sharp svn or google. Link?
On Sun, Jul 12, 2009 at 1:51 PM, Kosenko Max <mash at subpixel.com> wrote:
>
> agg-sharp already has part of hardware acceleration through TAO.OpenGL.
> Cairo
> is really large project and it's hard to help it become hardware
> accelerated, while agg-sharp is simple and that can be done much simpler.
>
> agg-sharp also much faster than cairo in software mode and has better
> output
> quality.
>
>
> Stephen A. wrote:
> >
> > According to wikipedia, 'Cairo is designed to use hardware acceleration
> > when
> > available'. If I understood you correctly, AGG# is not hardware
> > accelerated
> > at this point. If that is correct, then a port from Cairo to AGG would be
> > a
> > large step back (not considering whether such a thing is even possible).
> >
> > Disclaimer: I'm not a Moonlight developer, so take this with a grain of
> > salt.
>
> --
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> http://www.nabble.com/Moonlight-as-a-primary-Mono-GUI-%28%2B-about-rendering-engine%29-tp24446791p24447586.html
> Sent from the Moonlight mailing list archive at Nabble.com.
>
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