[MonoTouch] iPad app built with mt5.0.3 runs fine on ipad2 but very slow on ipad3
Nic Wise
nicw at fastchicken.co.nz
Thu Mar 29 21:43:08 UTC 2012
If I had to hazard a guess:
arm6 vrs arm7 (old ones will be arm6, tho I'd say lots of people would
have issues there ....)
Are you moving a LOT of pixels around? Or generating large images?
'cos now you are moving 4x of them around.
What does the app do?
Isn't there an online / SAAS type place that rents mac minis with MT
on it? Might be able to use the simulator version on there
On Thu, Mar 29, 2012 at 22:30, spcware <shawn at spcware.com> wrote:
> I haven't tried the latest monotouch because my license has expired and I
> don't want to pay for an upgrade (which would allow me to get the latest
> monotouch and test on a physical device) unless it is necessary. My
> monodevelop project is targeting minimum ios version 4.0 and is a universal
> app. I tried changing to minimum ios version 5.0 and ipad only app and then
> recompiling, but still no change.
>
> Anybody have an idea why the exact same binary runs fine on ipad2 but not on
> ipad3?
>
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Nic Wise
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