[MonoTouch] Monotouch App will not launch on Device but works in Simulator
Sebastien Pouliot
sebastien at xamarin.com
Tue Oct 25 21:59:50 EDT 2011
Hello Rick,
I think your email was stuck in the moderation queue.
If not then my advice from stackoverflow [1] still holds. You'll need
to provide more data to enable us to help you.
[1] http://stackoverflow.com/questions/7840603/monotouch-app-will-not-launch-on-device-but-works-fine-in-simulator/7840990#7840990
Regards,
Sebastien
On Thu, Oct 20, 2011 at 1:57 PM, makeone <rmakerson3 at gmail.com> wrote:
> I have an iPad application that I have been developing on simulator just fine
> (xcode 4, md 2.8, mt 5). However, when I try to deploy to the device the
> application crashes while launching. There are no crash logs in xcode and
> the console window is not displaying any errors.
>
> However, when I run monotouch from the terminal I get the following output:
>
> Rich-MacBook-Pro:~ rich3$ /Developer/MonoTouch/usr/bin/mtouch
> --debugsim=$/private/var/mobile/Applications/31A80564-0CEF-4F4B-AE9D-6A1938510393
> Invalid SDK specified: 3.2
> Stacktrace:
>
> at (wrapper managed-to-native)
> MonoTouch.ObjCRuntime.Messaging.void_objc_msgSend_intptr_intptr_bool
> (intptr,intptr,intptr,intptr,bool) <0xffffffff>
> at MonoTouch.Foundation.NSObject.Dispose (bool) <0x0009f>
> at MonoTouch.Foundation.NSObject.Finalize () <0x00016>
> at (wrapper runtime-invoke) object.runtime_invoke_virtual_void__this__
> (object,intptr,intptr,intptr) <0xffffffff>
>
> Native stacktrace:
>
> 0 mtouch 0x000ec183 WriteZStream + 955779
> 1 mtouch 0x0001bd4f WriteZStream + 102735
> 2 libsystem_c.dylib 0x9020459b _sigtramp + 43
> 3 ??? 0xffffffff 0x0 + 4294967295
> 4 Foundation 0x9a0603de
> -[NSObject(NSThreadPerformAdditions)
> performSelectorOnMainThread:withObject:waitUntilDone:] + 160
> 5 ??? 0x027d5884 0x0 + 41769092
> 6 ??? 0x027d0e40 0x0 + 41750080
> 7 ??? 0x027d559f 0x0 + 41768351
> 8 ??? 0x025e5551 0x0 + 39736657
> 9 mtouch 0x001a76c4 WriteZStream + 1723076
> 10 mtouch 0x001a968a WriteZStream + 1731210
> 11 mtouch 0x001a98c4 WriteZStream + 1731780
> 12 mtouch 0x002735c1 WriteZStream + 2558401
> 13 mtouch 0x00273677 WriteZStream + 2558583
> 14 mtouch 0x002b8b0e WriteZStream + 2842382
> 15 mtouch 0x002f31d8 WriteZStream + 3081688
> 16 libsystem_c.dylib 0x901aced9 _pthread_start + 335
> 17 libsystem_c.dylib 0x901b06de thread_start + 34
>
> Debug info from gdb:
>
> /tmp/mono-gdb-commands.1eukTW:1: Error in sourced command file:
> unable to debug self
>
> =================================================================
> Got a SIGSEGV while executing native code. This usually indicates
> a fatal error in the mono runtime or one of the native libraries
> used by your application.
> =================================================================
>
> Abort trap: 6
>
> --
> View this message in context: http://monotouch.2284126.n4.nabble.com/Monotouch-App-will-not-launch-on-Device-but-works-in-Simulator-tp3922934p3922934.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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