[MonoTouch] iOS 5 Performance
Rolf Bjarne Kvinge
rolf at xamarin.com
Tue Oct 25 05:44:19 EDT 2011
Hi,
On Tue, Oct 25, 2011 at 9:41 AM, Stoo <stoo.goff at gmail.com> wrote:
> Hmm, setting it to 4.3 is better - it handles up to about 50 sprites well,
> whereas the 5.0 version struggles with 10.
What exactly did you change between 4.3 and 5.0? The Deployment
Target, the iOS SDK or something else?
> I'll have a look at the memory profiling this evening.
>
> Are there any resources available for fine tuning MonoTouch performance?
Unfortunately not much yet (we're working on adding profilers right
now) besides google and stackoverflow. You might want to try enabling
LLVM to see if it makes a difference.
Rolf
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