[MonoTouch] Do the makers of Monodevelop actually test the application?
Robert Jordan
robertj at gmx.net
Mon Oct 24 06:03:14 EDT 2011
Well, did you missed the Novell/Attachmate debacle and the
more or less forced transition to XCode 4?
You seem to have problems with the debugger. Okay, that's
unfortunate, but:
1) Debugging is working on the simulator just fine.
2) If you see that a feature is not working properly,
then you should file bugs and stop using it until it's
fixed. It's really that simple ;)
3) The whole Mono BCL (millions of LOC) was written
w/out a debugger, and the folks who wrote it are still
alive. Try to change your workflow, debug less,
use Console.WriteLine, etc. It really works and it's by
far faster than using a debugger (especially when it takes
40 minutes as in your case ;)).
Robert
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