[MonoTouch] MonoDevelop 2.8.* debugging problems, possible cause/workaround - please try it yourselves.

dtavlikos jimitav at gmail.com
Fri Oct 14 10:48:19 EDT 2011


Done, thanks Jeff.

Dimitris Tavlikos
Software Developer
Email: jimitav at gmail.com
Twitter: http://twitter.com/#!/dtavlikos
Blog: http://software.tavlikos.com






On 14 Oct 2011, at 5:43 PM, Jeff Stedfast [via MonoTouch] wrote:

> Hi dtavlikos, 
> 
> Could you add this information to 
> http://bugzilla.xamarin.com/show_bug.cgi?id=1395 - it might help Rolf 
> track down the issues with USB debugging. 
> 
> Thanks! 
> 
> Jeff 
> 
> On Thu, Oct 13, 2011 at 5:40 AM, dtavlikos <[hidden email]> wrote:
> 
> > I had problems debugging with all versions of MonoDevelop 2.8 (and MonoTouch 
> > 4.9.6+). Since I had 3 different versions of Xcode installed, I thought I'd 
> > wait for the final release of iOS SDK so that I could try on a "cleaner" 
> > machine. 
> > 
> > After some tests with 3 different devices (iPad iOS 5, iPhone 3GS iOS 5 and 
> > iPhone 4 iOS 4.3.5), I noticed that if iTunes is open and syncing with a 
> > device (both on wifi and USB, but not at the same time) and *after* syncing, 
> > my app could never connect to the debugger. Even if the particular device 
> > was ejected from iTunes. Even after syncing of the other device was 
> > completed. 
> > 
> > But, when I close iTunes, it all works ok! Open iTunes again, once more, 
> > everything ok! Sync a device and wait for it to complete... debugging breaks 
> > again! 
> > 
> > It would be great if someone else could confirm this, just to make sure 
> > there is nothing wrong with my Mac, or even help Xamarin fixing it, if there 
> > is something to fix. 
> > 
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