[MonoTouch] SIGSEGV while executing native code
Guido Van Hoecke
guivho at gmail.com
Fri Oct 7 09:39:38 EDT 2011
On Fri, Oct 7, 2011 at 13:11, steott at gmail.com <steott at gmail.com> wrote:
> Hi Guido, if you just try to remove the using block for the alert?
> I had the same problem and it was solved in this way.
Well, removing the 'using' clause fixed the problem:
button.Clicked += delegate {
var alert = new UIAlertView {Title = "alert", Message = "message" };
alert.AddButton("yes");
alert.AddButton("no");
alert.Clicked += delegate(object sender, UIButtonEventArgs e) {
if (e.ButtonIndex == 0) {
label.Text = "we got a 'yes'";
}
else
{
label.Text = "too bad...";
}
};
alert.Show();
};
I must confess that I do not really see the difference with the original:
button.Clicked += delegate {
using (var alert = new UIAlertView {Title = "alert", Message =
"message" }) {
alert.AddButton("yes");
alert.AddButton("no");
alert.Clicked += delegate(object sender, UIButtonEventArgs e) {
if (e.ButtonIndex == 0) {
label.Text = "we got a 'yes'";
} else {
label.Text = "too bad...";
}
};
alert.Show();
}
};
Isn't the variable 'alert' a local temporary variable in both cases?
Well, anyway, my problem is fixed.
Thanx for the help,
Guido.
More information about the MonoTouch
mailing list