[MonoTouch] RedLaser license not working with Monotouch project

MarcelW monotouch.nable at forestcreek.nl
Wed Oct 5 15:58:21 EDT 2011


Hi Chris,

Thanx for the update. But unfortunately, same result with your updated
example.

This is what happens:

1. When the program starts the first time, the result of
RedLaserSDK.CheckReadyStatus() is RLState_LicensedModeReady.
2. When it starts scanning it shows the "Unregistered SDK Limit Reached"
message box.
3. When the program is restarted (or when I call CheckReadyStatus() again in
the scanPressed handler), the result of RedLaserSDK.CheckReadyStatus() is
RLState_ScanLimitReached.

When I change the bundle identifier to something not matching my license,
the result of RedLaserSDK.CheckReadyStatus() is RLState_BadLicense. So it
DOES SEE my license file!

Very strange, especially because the xcode version of the example is running
fine with the license file.

Do you (or anybody else) have the Monotouch sample working with a RedLaser
license file?



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