[MonoTouch] Error building/deploying since last update

Rolf Bjarne Kvinge rolf at xamarin.com
Wed Dec 7 06:33:35 EST 2011


On Wed, Dec 7, 2011 at 2:35 AM, Matthieu Laban <
matt at flyingdevelopmentstudio.com> wrote:

> a) Can you build and run using the simulator?
>>
>
> Yep, it works fine.
> If that's any help at all, building a sample project with X-Code works and
> deploys fine.
>

>
>> b) Can you build for device if you enable USB debugging (MonoDevelop
>> Preferences -> Preferences/Debugger/iPhone Debugger)?
>>
>
> I'm already on USB mode. Didn't touch this option.
>

OK, I wrote this particular error for wifi only, but I got some boolean
logic wrong and it ends up being checked for both wifi and usb connections.

The problem is that mono doesn't detect any network adapters on your
machine for some reason. I've attached a simple test program, can you run
it and reply with the output (just compile and run with 'mcs test.cs &&
mono test.exe")?

Rolf
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