[MonoTouch] MonoTouch v1.1
Geoff Norton
gnorton at novell.com
Fri Oct 2 00:17:10 EDT 2009
We are pleased to announce the release of MonoTouch v1.1.0 as well as
an updated MonoDevelop Preview. The latest version of MonoDevelop
contains a new updater feature which will notify you in the future
when updates are available for MonoDevelop or MonoTouch.
If you have purchased MonoTouch, you can download the updated version
from the download link provided when you purchased the product.
If you are using the evaluation version you can download the updated
version of MonoTouch from http://monotouch.net/DownloadTrial to
receive the update.
You can download the updated MonoDevelop at: http://monodevelop.com/Download/Mac_MonoTouch
Highlights
• All new iPhone 3.1 APIs are now available.
• Native code generation is now 30% smaller for core assemblies.
• Reduced startup time by up-to 50%.
• Web Services support.
• MonoDevelop now has an updater feature, so developers can more
easily get the latest Mono, MonoDevelop and MonoTouch.
Fixes:
• Fixed invalid CFRelease in CFRunLoop (#541524)
• Fixed IList<T> in full-aot (#540355)
• Fixed Delegate.BeginInvoke in full-aot
• Fixed XElement[].Count in full-aot (#539085)
• Fixed MKAnnotation in Simulator
• Fixed linker to not always pull in Mono.Security
• Fixed System.Timer linked-away exception
• Decreased startup time on device by up to 50%
• The System.JSon assembly is now available for inclussion.
Additions:
• Added bindings to new 3.1 APIs
• Added generic trampoline for marshal-runtime-invoke wrappers,
providing significant code savings (34% on mscorlib size, equivalent
savings for other assemblies).
• Added 2 new ctors to NSFoundation.NSMutableUrlRequest
• Added additional support for alternate types to NSData
• Added new StringSize overloads to UIView
• Added CALayer.Sublayers property
• Added CoreAnimation.CATransaction class
• Added new SystemSound constructors
• Added SystemSound.FromFile (string)
• Added System.Web.Services client support.
• Added WCF client support (EXPERIMENTAL)
• Added support to emit DWARF debug symbols in full-aot mode
• Added support to be auto-updated from MD.
• Updated keybidings to MonoDevelop for Emacs.
Changes:
• SystemSound.FromFile no longer throws exceptions on error, and
instead will return null.
• iPhoneOSGameView no longer calls GL.Oes.BindFrameBuffer () during
the second and subsequent CreateFrameBuffer () calls. Code overriding
iPhoneOSGameView.CreateFromBuffer () does not need to call
GL.Oes.BindFramebuffer (All.FramebufferOes, base.FrameBuffer) to add a
depth buffer to the frame buffer.
If you have any questions or concerns please see http://monotouch.net/Support
Thank You
Geoff Norton
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