[MonoTouch] Adding Image with BuildAction Content prevents app from starting
Aidan Reel
aidanreel at gmail.com
Sun Nov 8 17:00:42 EST 2009
Geoff,
Thanks very much for that.
I am porting an existing Obj-C/Xcode based app over to C# and since I
had my images arranged under resources in Xcode, it felt natural to
maintain the existing structure.
This may be related to the fact that Xcode and IB use the Resource
folder as a form of contact point. Any files placed under this folder
(in xCode) can be seen in IB's Property editors. If you add say
background.png in resources than background.png will appear and be
available for selection in the attribute editor for image related
fields such as Image View's image field.
This might be the 'background' for the behaviour you mention.
Regards
Aidan
On 8 Nov 2009, at 21:42, Geoff Norton wrote:
> I'm replying on-list as well for the sake of everyone and google-
> ability.
>
> Aidan had his images in a Folder called "Resources"
>
> Apple (for some reason) doesn't support this, and in fact silently
> fails with no error code when we install an application with this
> folder name.
>
> -g
>
> On 8-Nov-09, at 12:54 PM, Aidan Reel wrote:
>
>> Hi
>> [MT1.2:MD2.2RC]
>>
>> Created iphone monotouch project.
>> Compiled
>> Run
>> Simulator kicks off and app appears on desktop.
>> App starts.
>> Quit app via home button.
>> Add folder to project
>> Add existing files to folder (some pngs).
>> selected one png and set Build Action in Properties to Content.
>> Clean build
>> Compile
>> Run
>>
>> Simulator: app is deleted but not replaced with new version.
>> App does not start.
>>
>> select same png file and reset Build Action in Properties back to
>> Content.
>> clean build
>> compile
>> Run
>> App starts up.
>>
>> MD shows Build successful in tag line and Application Output tab is
>> brought forward.
>>
>> Any one else have this behaviour?
>>
>> Regards
>>
>> Aidan
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