[mono-android] debugger constantly detaches

Jonathan Pryor jonp at xamarin.com
Wed Jun 13 18:55:36 UTC 2012


Could you file a test case at bugzilla.xamarin.com? We haven't been able to reproduce this issue.

Thanks!
 - Jon

On Jun 13, 2012, at 4:19 AM, l0nestar wrote:

> Spoke too soon.. :(
> 
> However i think i can create a very similar issue in the default android
> opengl app.
> 
> If you create a new monodroid opengl project and then put these lines in
> GLView#.cs  OnRenderFrame,  underneath GL.DrawArrays():
> 
> 			for (int i = 0; i < 50; i++)
> 				GC.Collect(0);
> 
> For me it exits after a few seconds. However if I run the app without the
> debugger it runs fine.
> 
> 
> 
> --
> View this message in context: http://mono-for-android.1047100.n5.nabble.com/debugger-constantly-detaches-tp5710262p5710313.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
> _______________________________________________
> Monodroid mailing list
> Monodroid at lists.ximian.com
> 
> UNSUBSCRIBE INFORMATION:
> http://lists.ximian.com/mailman/listinfo/monodroid



More information about the Monodroid mailing list