[mono-android] System.Net.WebClient.UploadFileAsync Problem
Gonzalo Paniagua Javier
gonzalo.mono at gmail.com
Thu Jan 19 16:59:27 UTC 2012
On Thu, Jan 19, 2012 at 11:29 AM, subsembly <a.selle at subsembly.com> wrote:
> Thank you very much.
>
> Maybe I should explain my situation: I bought a MonoTouch + MonoDroid
> enterprise licence almost a year ago, when it was still with Novell. We
> already have two applications developed in C# for .NET 2.0 for Windows
> Desktop and also for the .NET Compact Framework for those good old no longer
> built Windows Mobile devices. One of the applications is about 250K lines of
> code of which we share about 150K lines between .NET for Windows, .NET
> Compact Framework, MonoTouch and Mono for Android. Right now my colleague
> who is responsible for iPhone development is making good progress using
> MonoTouch and the port is almost complete. Which is great. With Mono for
> Android things look not at all that good and we have often been at the verge
> of giving it up completely. Due to the many (now fixed) GC bugs it was
> almost impossible to use the partly ported Android app for more than a short
> while without crashing. Also the Debugger was unusably slow, if it worked at
> all. These problems were probably due to the large (?) scale of the project
> including background threads, Internet access and so on. I really hope that
> Mono for Android will soon come to the point of sophistication where
> MonoTouch already is and which enables us to actually create a releaseable
> product. Thank you for making this possible!
We at Xamarin are working to make the Mono for Android experience
better, and we value (and need!) your feedback.
Thank you!
-Gonzalo
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