[mono-android] Crash in Release Mode
Jonathan Pryor
jonp at xamarin.com
Wed Jan 4 11:59:17 EST 2012
On Dec 28, 2011, at 7:37 AM, was wrote:
> Not quite! In Release mode I have to use:
>
> Stream myInput = Assets.Open("SkylogPro.db");
>
> whereas in Debug mode I have to use:
>
> Stream myInput = Assets.Open("skylogpro.db");
>
> The file in the Assets folder is: SkylogPro.db! How does one clear the Assets cache?
Cleaning the project should do so. If not, remove the `obj` directory; the cached assets are in obj\{Debug,Release}\assets.
- Jon
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