[mono-android] TypeLoadException for custom type when using shared runtime

Jonathan Pryor jonp at xamarin.com
Tue Jan 3 17:45:09 EST 2012


On Dec 28, 2011, at 1:48 AM, aChrisSmith wrote:
> I have two Android devices, a Nexus S (2.3.6) and a Galaxy Nexus (4.0.2).
> I've been able to build, test, debug, and have fun using MonoDroid targeting
> my Nexus S. However, when I launch my application on the Galaxy Nexus things
> crap out.
> 
> I can launch the application under a debugger OK, but as soon as I try to
> instantiate a custom class (e.g. GameManager) located in a different
> assembly I get a TypeLoadException.

That sounds like a Fast Deployment issue, but this is the first I've heard of it occurring on hardware. :-/

> System.InvalidOperationException: egl.EglMakeCurrent failed: 0x3009.

Unfortunately, our OpenGLES support on ICS is "flaky" (read: doesn't work, at least in the emulator). We will attempt to fix this in the next release.

Thanks,
 - Jon



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