[mono-android] TypeLoadException for custom type when using shared runtime
Jonathan Pryor
jonp at xamarin.com
Tue Jan 3 17:45:09 EST 2012
On Dec 28, 2011, at 1:48 AM, aChrisSmith wrote:
> I have two Android devices, a Nexus S (2.3.6) and a Galaxy Nexus (4.0.2).
> I've been able to build, test, debug, and have fun using MonoDroid targeting
> my Nexus S. However, when I launch my application on the Galaxy Nexus things
> crap out.
>
> I can launch the application under a debugger OK, but as soon as I try to
> instantiate a custom class (e.g. GameManager) located in a different
> assembly I get a TypeLoadException.
That sounds like a Fast Deployment issue, but this is the first I've heard of it occurring on hardware. :-/
> System.InvalidOperationException: egl.EglMakeCurrent failed: 0x3009.
Unfortunately, our OpenGLES support on ICS is "flaky" (read: doesn't work, at least in the emulator). We will attempt to fix this in the next release.
Thanks,
- Jon
More information about the Monodroid
mailing list