[mono-android] Retrieving an image from Assets

tcorrigan5 tom at corrigan.com
Mon Feb 27 21:02:25 UTC 2012


Yes, Assets.Open is working properly. I misread the line of code that was
throwing the error. It was the next line 

byte[] data = new byte[input.Length]


that failed. I do find it confusing that Length and Position aren't
supported properties, but, whatever...

However, I am trying to retrieve the png as a byte[], uninterpreted as a
png, i.e., as a raw data. Bitmap doesn't appear to support that. What did
work for me is the code in the following article: 
http://http://www.yoda.arachsys.com/csharp/readbinary.html Reading binary
data in C# .

Thanks for your help, tho.


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