[mono-android] Test on Real Device before paying for a licence?
Jonathan Pobst
monkey at jpobst.com
Sat Nov 26 17:09:29 EST 2011
My apologies. The actual reason there was no response was because the
message got held in the moderation queue and I didn't release it until
yesterday, so no one got the message until yesterday.
I'll try to be better about ensuring the moderation queue is processed
in a timely matter.
Jonathan
On 11/26/2011 4:00 PM, Wally McClure wrote:
> I'm here. I read the list every day, multiple times per day.
>
> I think that there needs to be some thought about what the emailing
> lists and Xamarin:
>
> * It is a holiday weekend in the US.
> * This is a mailing list. Its for community type of support and
> discussion.
> * Community support is just that, community support and discussions.
> There are no guarantees of anything. I've posted questions on here
> and not gotten a response. Yeah, it stinks, but that is what
> happens, and not just in here.
> * I look for answers as well. The feeling I get is that there isn't
> enough marketshare for the m4a product at this time. As marketshare
> increases, there will be more people and it will be more valuable.
> It needs to reach critical mass.
> * Issues with the Android SDK aren't Xamarin issues, they are google
> issues. I have a ton of issues with the Android SDK.
> * There are a ton of problems in Android. When I was at AnDevCon, I
> watched how everyone had issues with the Android SDK. When the last
> sdk came out, one of my friends immediately called me and asked what
> problems I had with it before I knew it was out. Google seems to be
> getting worse regarding the SDK, not better.
> * Xamarin is not Microsoft. They just don't have the resources. It
> stinks, but I'd like the Xamarin devs to work on the product.
> * Xamarin understands that there are issues. I don't speak for them. I
> know that they have tough decisions to make. Where do you put your
> limited resources to make the bet use of them? Its a hard question
> to answer.
>
>
> Yeah, I know how it is. When we pay for a product, we all want
> everything to work perfect. I'm not trying to be argumentative, merely
> share some issues that I have run across in the past in other forums.
>
> Wally
>
> > Date: Fri, 25 Nov 2011 02:15:55 -0800
> > From: dudleyadshead at hotmail.com
> > To: monodroid at lists.ximian.com
> > Subject: Re: [mono-android] Test on Real Device before paying for a
> licence?
> >
> > Wow no replies. This forum is not very inactive - not a good sign :(
> >
> > --
> > View this message in context:
> http://mono-for-android.1047100.n5.nabble.com/Test-on-Real-Device-before-paying-for-a-licence-tp5014624p5022441.html
> > Sent from the Mono for Android mailing list archive at Nabble.com.
> > _______________________________________________
> > Monodroid mailing list
> > Monodroid at lists.ximian.com
> >
> > UNSUBSCRIBE INFORMATION:
> > http://lists.ximian.com/mailman/listinfo/monodroid
>
>
> _______________________________________________
> Monodroid mailing list
> Monodroid at lists.ximian.com
>
> UNSUBSCRIBE INFORMATION:
> http://lists.ximian.com/mailman/listinfo/monodroid
More information about the Monodroid
mailing list